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About Digital Art / Hobbyist Member William WMale/United States Recent Activity
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Watch out Sarah Jane by spandexsleuth

Before I start, I want to say that sometimes you have to be able to give harsh criticism, even though you want to be encouraging. So wi...

A place to relax 3 by MichaelG1234

Man! As a fellow Octane User, I've got to tip my hat. The only thing that I would like to point out is that they reflections of the lig...

Archer and Dragon by EmilyStepp

I like the colors and the subject well enough, but there's something that throws the picture off to me and that's perspective. When I l...

Activity


The End of the Beginning... by will2power71
The End of the Beginning...
This picture came about as another project that I'd been working on bore fruit. This young man is an OC of mine. I wanted to work on trying to do a Rainy scene  and as I was putting this together, I'd originally intended it to be a scene with a few more people but upon seeing this, I thought that solitude was in order. I really like how it came out.
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A little Diversity... by will2power71
A little Diversity...
Okay, this time I tried to sit down and make some guys that were a little more --diverse. I wasn't trying to go for anything other than a normal look for darker skinned males. You know what I'm talking about...  There are a lot of talented texture makers out there, but one thing that I find lacking is the diversity of skin color when it comes to men. So I thought I would try to tackle it my own way.

One thing I have found is that if you have a lighter skin tone texture that you like, it's possible to use levels in photoshop or Gimp or Paint.net to make it darker. However, I did find that you should make note of whatever levels you use for each skin just in case you have to go back and do it again. Also you may change the levels to get it darker, only to find that it looks to red, and you have to go back and adjust the red or blue or whatever in order to get the look you want. Test it each time with lights because skin looks different in different lighting. If it looks good in the default render --it might not look good when you add lights to it.  

All and all, I found that you can make a number of different looks if you don't mind a little extra work. and PLEASE! DON"T OVERWRITE YOUR EXISTING TEXTURES! For God's Sake! Save the new texture as a different filename!
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My New Boss by will2power71
My New Boss
I kind of had this idea to have a modern interpretation of a Sorcerer without the cliche. It just popped into my head one day that we'd have a sorcerer operating in modern times. What would this person look like? How would the image differ from the traditional long robes, beard and wide brimmed pointy hats. This is what I came up with. I think he has an understated sense of flamboyance while maintaining an air of quiet sophistication. This is what I came up with. I love how it came out.
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Up Here Genius by will2power71
Up Here Genius
I just couldn't help it. LOL. It's one of the best long time running gags in comics!
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Modeling in Modo -Finished Breastplate by will2power71
Modeling in Modo -Finished Breastplate
I've been working on learning Modo for the last couple of weeks. I started out using Silo, but I found that it was time to move into something a bit more robust, so I sat down with Modo. There are things that I like about it, and a few things that I don't, but it's a learning experience. I modeled a cup already, and that was interesting, but I wanted to try a project that had some impact for me. Modeling cups and chairs gets old pretty quick, so I came up with this project. Wonder Woman.

I want to do a Wonder Woman Render. Well saying it like that doesn't give the impact that I want it to have. I want to do a Wonder Woman render that will make people say "Wooowwwwww!!!" Doing something like this is a good way to get to learn a new tool because the project itself is something that I want to see. So this is the beginning of the project. What you see here isn't 100% Modeled in Modo. I'm actually using a Daz Genesis 2 Female figure as the base of the project. When the suit is finished, It's going to be rigged for Daz Genesis 2 so that I can pose the model properly and export it into Modo. What you see here is the base with all Modo materials in view. It hasn't been UV'ed yet, but it's gonna. I will most likely not Model the Boots because I don't believe in modeling things when better things are already available. The suit however, was a different issue. All of the costumery for the Daz figures are based off of a Bodysuit model which is fine for Daz, but won't translate well to other 3D Programs and can yield some wonky results. So this one is not based off any bodysuit. I started the geometry with the Genesis 2 Base female in topogun to get the base of the onepiece. I used the thicken tool to get it started, then went back to the same process for the belt and breastplate. I'm probably going to retopologize it so that it's all one piece with the different material zones for when it goes to render. I went with the classic look from the George Perez days when Wonder woman was actually interesting. I hate the new 52 with a passion.

I will be doing the bracelets, tiara and lasso as well, but I won't be doing them in Daz since this is a Modo render project. The one piece and boots are really all I need to do there in order for things to come over properly. I have in mind to do an image reminiscent of the Alex Ross Wonder Woman that I am fond of. Anyway, the initial work is quite promising.
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I don't know why I'm so resistant to the idea, but I'm not a Photoshop guy... For what I do, I just can't see it as something to invest a lot of time in. Now down't beat me up  --I know a lot of professionals swear out by it, and with good reason. But for someone like me, It's really just too much. I actually find myself getting more distracted by all the features, than I would just using Sketchbook Pro.

Most of the time, I'm trying to learn more about laying out a scene, posing the characters and bringing it all together to make a composition. Granted, I'm nowhere near being able to do all of what I just said --but I think it's easy to get caught up in masking levels, channels and all it's amazingly useful features. But when it comes down to it, none of this is going to make me any better at drawing. So I've decided not to pursue photoshop. Instead, I'm going to concentrate a little more on drawing and using tools to help me ink what I draw. When I can sit down and draw a comic page that really leaps off the page, then I think I'll be ready to spend some time learning the ins and outs of Photoshop.

Many thanks to my Sister for teasing me mercilessly about digital drawing.

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will2power71
William W
Artist | Hobbyist | Digital Art
United States
Current Residence: Petersburg, VA
Favourite genre of music: Too many genres to list
Favourite style of art: Manga/Anime
Operating System: Windows 7
Favourite cartoon character: He-Man
Personal Quote: I'm old enough to know better, but young enough to do it anyway
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:iconrafiqm:
rafiqm Featured By Owner Oct 12, 2014

Thanks for joining the :iconclub-street-fighter: Club

 

I wish you have lots of fun here, feel free to post your Street fighter work in our gallery, (remember to choose the right folder to place your work in :P)

 

Be sure you put the club icon in your journal to help spread the word! :handshake:

 

:bulletred: Art Submissions :bulletred:

When submitting your art for approval, please make sure it's in the proper folder.

For example, if your art is uncoloured or is unfinished, submit it under Line Art and Sketches, no matter how many characters it contains.

 

If it is coloured AND finished, then submit it to the character's folder, unless it fits one of the following criteria:

:bulletred: Contains multiple characters (then it goes under Group of Two or however many other characters it contains)

:bulletred: Contains multiple females (then it goes under Femme Fatale Group)

:bulletred: Is not drawn, but is of someone wearing a character's costume (then it goes under Cosplay)

:bulletred: Is a model or skin for a Street Fighter game (then it goes under Street Fighter Game Artwork)

:bulletred: Contains a character from Street Fighter and a character or characters from another franchise or franchises (then it goes under Street Fighter Crossover)

 

Any artwork placed in the incorrect folder will be delayed for authorisation by us and it could also be denied!

 

Thanks for joining  the club!!! :D

:iconclub-street-fighter:

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:iconblackbatfan:
BlackBatFan Featured By Owner Jul 26, 2014
Thanks for the Favo.
Reply
:iconnamesrundry:
namesRUNdry Featured By Owner Jul 14, 2014  Hobbyist General Artist
Thanks for becoming a member of -> :iconworld-of-capcom-club: :iconexclamationpointplz:
Celebrating 4 years at dA!   Thanks for people like you who are making it possible.  :iconthumbsupplz:

Just remember to respect our rules,  treat each member equally, and show support for Capcom.  
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:iconwill2power71:
will2power71 Featured By Owner Jul 14, 2014  Hobbyist Digital Artist
Thanks. I look forward to being able to contribute
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:icongentlemanplayer:
GentlemanPlayer Featured By Owner Jul 5, 2014
Saw your work over on Renderotica. Impressive.
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:iconwill2power71:
will2power71 Featured By Owner Jul 7, 2014  Hobbyist Digital Artist
Thanks a lot. I try to do things that you don't see too much of --at least done well, that is. 
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:iconluxxeon:
LuxXeon Featured By Owner Apr 3, 2014  Professional Digital Artist
Thank you for the fave.
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:iconstonesorceress:
StoneSorceress Featured By Owner Jan 27, 2014  Professional Filmographer
welcome to the stone sorceress gallery Will
hope you will enjoy your visits 

thankU by StoneSorceress
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:iconwill2power71:
will2power71 Featured By Owner Jan 27, 2014  Hobbyist Digital Artist
It's nice to see someone do something really creative like what you've done. Most of the stuff I've run into is pretty standard off the shelf stuff. You get a little tired of people using the same imported BVH file to make a girl dance on the screen, LOL. I like how you managed to convey so much in such a short piece, as well as create a desire to see more. That's the hallmark of good animation to me. I look forward to seeing the rest of what you have in store.
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:iconstonesorceress:
StoneSorceress Featured By Owner Jan 27, 2014  Professional Filmographer
thanx for the encouraging words Will, 
mighty kind of U :)

...and if you think a lot has been conveyed 
in A Little Demon Play, wait till the next one 
is done... it's less then 20 seconds and it 
might capture a certain dynamic between 
Stoney & Sara    ;] 
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